Ambient sound is the most important factor in flesher out the background. If the ambience is quiet the setting will feel dead. So this article will slap the pecs of your chest into a soup of good audio quality. Environmental sounds come in 3 flavors. Transient sounds are what's obvious, the quick sounds like footsteps, a table being flipped, a car crash. Speech sounds aren't the important discussion we're paying attention to, be the mushy word soup of background charaters. Evolving sounds are an unchanging audio force, the backgroundiest background noise, crickets, a light bulb, a car engine. But how am I supposed to sounds? Shut up! I'll get there. When recording this junk keep distance in important, the closer you are to the sound the more important it is. To magnify the shock of a crowd, focus on speech ambience so the break is more jarring. When getting sound for a big setpiece like a shootout you'll need to record stuff separately. The gunshots, gore mushing, the shouting, glass breaking, running, bodies smacking the ground. Then you blend that crap and call it a day!
I am gonna be on the prowl for ambient audio shortcomings from now on! It gives an appreciation for that background stuff you normally don't notice, but your brain does. The tip on distance will be valuable, Brady Scream real close, everything else far as ****.
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