Sunday, March 22, 2015

Have You Heard The One About A Comment Every Week?

This week I learned that Damien has buffets! Although I'd like to learn how to make objects move on a set path in 2D. The best part of the week is a tie between the buffet and the 6 hour work day. The downer was a headache I got today. All in all, not to shabby. Now here's a little something I find a bit too amusing https://m.youtube.com/watch?v=eXiugeTJaGM

Stregth with yo go bro!

We got a nice little story! A lady had difficulty with story writing, but after ignoring a Debby Downer she be became a talented writer storier! The article discusses the dang ol' importance of working on stuff outside your comfort zone, and to overcome obstacles!


This article was kinda inspiring in a way. I'm aware that the advice has a good point. I figure I should follow it! I always do shorts! I'll do the abstract music video for my IS! I rarely do abstract stuff... and I don't know how to justify Javier and Dracula at the moment.

It's a Bird! It's a Plane! No, it's a Drone!

The drones mentioned aren't male bees, but instead toy helicopters on steroids. These puppies are maneuverable and outfitted with high end cameras! This makes getting aerial shots infinitely easier! Not to mention that with them being smaller than a tripod they can take a multitude of shots! Drone are cheaper, safer, and easier than helicopters and normal cameras making high quality footage attainable for indie films and amateurs! While there are minor drawbacks like battery life and the learning curve, these will probably be resolved relatively soon!


This was pretty cool! Drones open up all new possibilities! If Ms Licata can't aquire us a done next year we can still try duct taping a camera on a RC chopper!

Sunday, March 15, 2015

Curments!!!

We didn't get a strait up lesson this week, but I the importance of being thorough about checking equipment. I'd to learn how to reduce render time. Nothing bad this week, but the ceiling's still busted. But my games are FINALLY done installing! (a month later) Assassins Creed Unity is so much fun! https://m.youtube.com/watch?v=KMCINzvqIoI BAM!!

Animusicion!

This thing says that music and animation are really similar. There are some good points brought up like the rhythm and timing. Positioning can be based off of different instruments and sounds. Repetition is key to music as well as animation. The baseline is like the walk cycle. Breaking repetition is also a great way to add to exaggeration.
This was a pretty interesting thing. It's kinda cool drawing such similarities between two different mediums.

I Shot The Sheriff (With A Camera)

This piece preached shooting video every day! There were 6 fantabulous reasons spoken! Making magic with your camera every day will get you so familiar with it that the creators can learn from you! Practice makes the best brownies, so if you immortalize stuff every day you'll get better at it! Next is experimentation! Try out new stuff, techniques, angle, stands, and what have you, it's Science! You could find the best technique ever! Shooting film every day can also teach you where you're hot and where you not. By doing it constantly you can use your strengths to superify your weaknesses! Next is habit! If you make time to each day for a week you'll be so used to filming that you'll be recording the intervention where people beg to film a little less! And now the real magic! Inspiration! How could you get footage of every facet of your life without coming to an epiphany?


So this is some give advice! I may start this habit! It can't do harm! Unless you, like, film over a family video or something...

Sunday, March 8, 2015

Posting These Comments Is What Keeps Me Going

This week we learned how to slap some audio in Maya, and I can starting working on the rest of my project. I'd like to learn how to make Maya do the animating for me. The best part of this week was scarfing down fish fry on Friday. But at what cost? The previous owners of my house had faulty plumbing so now the upstairs toilets are out of commission and a big chunk of my ceiling got ripped out to fix it. That's the low point of this #*&%ing week. Now for that link of interest, the illustrious Jim Sterling puts in his 2 cents for the ol' how long should video games be debate: https://m.youtube.com/watch?v=bN7HwemK2yg

Spongebob's new D

So our our friends from Bikini Bottom made a leap into 3D WITHOUT EPICLY FAILING!?! Let's see how! :D So what the animators realized is that you need a slight texture to make them not like creepy... things, and to NOT make them look to realistic! Remember the cringe-inducing turtles from that recent atrocity masquerading as a TMNT movie? Do you remember?! DO YOU!?! They also noted that they had to incorporate the fast movement and stretchiness of the characters in order to make the transition work.
While I'm not a fan of 2D becoming 3D I'll give credit where it's do. This studio can do it properly! Now can we get these guys for the next Turtles movie? The kids deserve better!!

Trampoline Light Show!

This here thingy allows us to behold a technique that works for film AND Maya! So basically if you don't want ever scene to look like a torture scenario you need natural (looking) lighting. The way he shows is to have the light bounce on the set. Basically he points the light a bit off and uses reflectors to redirect the, making the reflectors the light source, like pointing a flashlight at the mirror. He also melted molecules when he aimed light at the ceiling!
While this is invaluable to those who want a natural look, I personally prefer a one-light heavy-shadows deal for my work. But should that change I will come back to this.

Sunday, March 1, 2015

Holy sweet cheese mama, it's time for the comment!

So this week we learned that we can do a presentation instead of an essay! I really want to learn how to key frame a lights radius and intensity. I am not enthused by the report we gotta do. I'm also not enthused about having to find a new topic. I am enthused by finishing my characters and GOING GROCERY SHOPPING! Here's something to feast your face on https://m.youtube.com/watch?v=PLIJc7YE_jw THIS is the REAL good editing!

Do dem creatures brah

So this here article speaks in rhythmic certainty on how to make your demo popping. You gotta add that sweet, sweet creature animation! Limiting your job scope can be totally apocalyptic for you when job hunting. There's also that bonus super skill that accompanies learning creature animating their can most epicly make you abilities even more groovalicious. Not to mention the corporate super stars are looking for animators that can finish any project their given in a most cattastic manner cause they don't appreciate specialists my man. There's also using CG effects in live action movies that more often wants creatures instead of people.
This article makes magic happen the way it tells us how the system wants to chill with creature animators. So now we know that in order to achieve the maximum amount of swank in our demo real, we gotta slip in some eye-spinning creature animation!

The Good, the Bad, and the Editing

So this article was by some editors being nominated for an award. It described the difference between good and bad editing. Being that good and bad are subjective this whole presentation is completely redundant and serves as a way for these dudes to toot their own horn. Moving on, they say that good editing is editing you don't notice and bad editing is the stuff you do. Good editing keeps you emersed and bad editing is distracting.
This was short sweet and to the point. They are on to something about making sure there's flow. I can't help but feel editing was a crucial part of our recent chicken project.